APOLLO Shaders for Unity
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Latest comments

Those animations look amazing!! Great job!

Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.

This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!

APOLLO Shaders for Unity
1 December, 2017
News

The APOLLO Shaders by Rispat Momit are now available on Unity3D Asset Store! 

After 3 months of hard work and lot of fun, APOLLO shaders are finally live on Unity Asset Store. Featured from the first moment and with a bright future full of priceless Updates, I am sure that APOLLO will live its mark on our favorite store. 

Rispat Momit 

Future Updates:

  • Transparent shading
  • Cutout shading
  • Skin shading
  • Glass shading
  • Translucency shading
  • Foliage shading
  • Anisotropic shading

Unity Connect 

Includes:

  • Standard PBR Shader
  • 4 PBR Mobile shaders 
  • 1 Skybox shaders 
  • Light Manager 
  • Custom Reflection Drop System 
  • Custom CubeMap Maker 

Standard APOLLO Shader Supports:

  • Color
  • Diffuse map
  • Reflection Map
  • Smoothness
  • Reflection power 
  • Fresnel Effect
  • Metal Shading
  • Specular Map
  • Specular Highlights
  • Specular Color
  • Specular Power
  • Ambient Occlusion Map
  • NormalMap + Power
  • RGB Emission Map + Power
  • Parallax Map +Power
  • Prometheus Effect

Get the pack for $25

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