APOLLO Shaders for Unity
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Latest comments

Well, small/medium intuos pro is way cheaper that iPad Pro + pencil... just saying... And it works better with ZBrush...

by some guy
17 hours ago

It might ultimately be proof of concept now, but the point of showing a low-count bounce raytracing that still looks decent especially after denoising gives us a nice roadmap on the future. Maybe given time, we will move to this as the new standard or at least a probable alternate to baked lighting.

by Nathan Ayotte
18 hours ago

Fuck you I'm stuck in some bullshit game some dickhead thought would be exciting.

APOLLO Shaders for Unity
1 December, 2017

The APOLLO Shaders by Rispat Momit are now available on Unity3D Asset Store! 

After 3 months of hard work and lot of fun, APOLLO shaders are finally live on Unity Asset Store. Featured from the first moment and with a bright future full of priceless Updates, I am sure that APOLLO will live its mark on our favorite store. 

Rispat Momit 

Future Updates:

  • Transparent shading
  • Cutout shading
  • Skin shading
  • Glass shading
  • Translucency shading
  • Foliage shading
  • Anisotropic shading

Unity Connect 


  • Standard PBR Shader
  • 4 PBR Mobile shaders 
  • 1 Skybox shaders 
  • Light Manager 
  • Custom Reflection Drop System 
  • Custom CubeMap Maker 

Standard APOLLO Shader Supports:

  • Color
  • Diffuse map
  • Reflection Map
  • Smoothness
  • Reflection power 
  • Fresnel Effect
  • Metal Shading
  • Specular Map
  • Specular Highlights
  • Specular Color
  • Specular Power
  • Ambient Occlusion Map
  • NormalMap + Power
  • RGB Emission Map + Power
  • Parallax Map +Power
  • Prometheus Effect

Get the pack for $25

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