Join the challenge and recreate a famous building from your country in 3D.
Take a look and get some inspiration from 500 3D projects made by 300 artists and published in 2020.
Matthias Buehler from vrbn studios talked about their approach to creating realistic 3D content for urban environments, optimized for real-time software and detailed enough for VFX and Film production.
Try out a beta version of V-Ray for Revit.
Josh Haun shared the process of designing and creating a vintage drive-in restaurant made in Blender, Fusion 360, ZBrush, and Substance Painter.
CGarchitect shared an update of its community survey about rendering engine preferences for architectural visualization.
CG.academy shared 20 TED talks from architects from all around the world sharing their experience and insights into the process.
Sebastian Errazuriz talked about the future of the professionals on his Instagram account.
Mariano Merchante shared his process of recreating New York City Police Headquarters from initial modeling in Maya and Houdini to lighting setup and rendering in Redshift.
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- 2Pixar Has Released RenderMan for Blender
- 3Making The Legend of Zelda-Inspired Environment in 3ds Max & Unreal
- 4Genshin Impact Character Shader for EEVEE
- 5Lollo, a Tool That Can Pixelize 3D Animations
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A New AI-Tool That Will Change Movie Dubbing ForeverAll I have now is motion picture, sound and my brain screaming at me t...·
Creating a Stylized Medieval Town in 3ds Max, Substance & UnrealReally love the breakdown!! Awesome·
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80 Level Ratings: Best YouTube Channels With Unreal Engine TutorialsLeaving out PrismaticaDev seems like a great omission to this list. Su...·
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