Join the challenge and recreate a famous building from your country in 3D.
Take a look and get some inspiration from 500 3D projects made by 300 artists and published in 2020.
Matthias Buehler from vrbn studios talked about their approach to creating realistic 3D content for urban environments, optimized for real-time software and detailed enough for VFX and Film production.
Try out a beta version of V-Ray for Revit.
Josh Haun shared the process of designing and creating a vintage drive-in restaurant made in Blender, Fusion 360, ZBrush, and Substance Painter.
CGarchitect shared an update of its community survey about rendering engine preferences for architectural visualization.
CG.academy shared 20 TED talks from architects from all around the world sharing their experience and insights into the process.
Sebastian Errazuriz talked about the future of the professionals on his Instagram account.
Mariano Merchante shared his process of recreating New York City Police Headquarters from initial modeling in Maya and Houdini to lighting setup and rendering in Redshift.
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- 2Depth Sketching in Mental Canvas by Greg Edwards
- 3A Stunning 3D Recreation of Walter White From Breaking Bad
- 4Random Flow: A New Plugin for Blender
- 5HOUND 13 Shares Prototype Footage of Its Dark Fantasy RPG in Unreal
- 6AI Recreates Realistic Characters From Witcher & Walking Dead
Grandma: Creating an Ultra-Realistic Portrait in Maya, XGen & ZBrushWonderful work, I am writing my dissertation on face modelling and the...·
Creating Stylized Leaves in MayaThanks for the tutorial. Easy to follow but I feel it needs more expla...·
Epic Games Announces Partnership With Two Indie TeamsThis illustration is phenomenal.·
Work-In-Progress: Upcoming Unity Stylized Tree Packhey there !
i don't know this asset has been released or what...·
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