Arcturus Plans to Bring Volumetric Video Tools to Unreal Engine 5

The company's upcoming plug-in for UE5 will allow for full playback of virtual humans recorded using Volumetric Capture.

Arcturus, the developer of volumetric video tools, announced plans to introduce volumetric video playback to Unreal Engine 5, giving users the ability to place three-dimensional recordings of real people directly into virtual environments. With the company's upcoming plug-in, content creators will be able to easily populate their digital worlds with puppetable characters. These characters will offer a complete range of movements, adding both depth and realism to any scene.

According to the developer, the plug-in will enable its users to create a volumetric file of a person in motion and create a customizable 3D skeleton. It is also possible to then edit the movement of the virtual human – including both body movement and head positioning – and then upload and view the completed file within UE5, using a special volumetric viewer added by Arcturus via a plug-in.

"Volumetric video is the next stage in the evolution of video, and by pairing it with Unreal Engine 5, content creators will have new options available to them that simply weren’t possible before," said Kamal Mistry, Arcturus CEO. "Volumetric video can populate environments with real performers, and take virtual productions to the next level. By adding the power of UE5, the sky's the limit."

The plug-in is set to be released as part of an upcoming HoloSuite update at no additional cost in Q4 2022, you can visit Arcturus' official website to learn more.

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