Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
Studio Wildcard announced the release of ARK: Survival Evolved on Xbox One on December 16th 2016. Before that the project debuted on Steam and achieved most favorable reviews from players and critics.
ARK attracted over 2.5 million gamers from all over the world during its international release on June 2, 2015. Right now the game is available through Steam Early Access. ARK for Xbox One is available via ID@Xbox self-publishing program. The console version will feature all game content currently in the PC build. The game will cost about $34.99 with Xbox Game Preview on Xbox One. There will be some additional content as well, including bionic “Tek” T-Rex, Safari Hat, and Survivor’s Trophy, free access to Xbox-specific ARK official servers.
ARK is running beautifully on Xbox One, we’re really proud to deliver the first open-world online survival experience on console, a genre that is typically found only in PC games. Steam’s Early Access has given us a strong method to quickly iterate on player feedback, creating a strong relationship with our fans that constantly makes the game more fun. With Microsoft implementing a similar program, we’re able to form a direct connection between console players and our team, the likes of which has never before been possible.
Jesse Rapczak, co-creative director and co-founder, Studio Wildcard.
ARK is built with Unreal Engine 4. It features huge open world with islands, lots of water and lots of dinosaurs. ARK: Survival Evolved will become of the first online survival games to make their way from PC to consoles. You can read more about the game’s development in our exclusive interview.