$16 for a *very* non-performant material? If this was intended for use in high-detail scenes, not meant for gameplay, one would generally just use a flipbook animation, or looping HD video texture (both of which are higher quality and available for free all over). I love options, but c'mon, that's pretty steep. $5, maybe. And you can loop in materials, using custom HLSL nodes. Also, there are better ways of doing this, all around. Somewhere on the forums, Ryan Brucks (of Epic fame) himself touched on this. I've personally been working on a cool water material (not "material blueprint", thankyouverymuch) and utility functions, and am close to the quality achieved here, sitting at ~180 instructions with everything "turned on". The kicker? It's pure procedural. No textures are needed. So this is cool, no doubt about that. In my humble opinion though, it's not "good". It doesn't run fast, and it's more complicated than it needs to be.
Lee is right - you can use a gradient effect when you vertex paint in your chosen 3d modelling platform (I've done it in max), meaning the wind effect shifts from nothing to maximum along the length of the leaf/branch/whatever.
I'm fairly certain you can vertex paint the bottoms of the foliage and control the movement using vertex colors along with the wind node. I did this in an earlier project and was able to create a scene with grass that moved less and less as it went down until stationary. I created the grass and painted the vertexes black to red (bottom to top) in Maya.
Studio Wildcard announced the release of ARK: Survival Evolved on Xbox One on December 16th 2016. Before that the project debuted on Steam and achieved most favorable reviews from players and critics.
ARK attracted over 2.5 million gamers from all over the world during its international release on June 2, 2015. Right now the game is available through Steam Early Access. ARK for Xbox One is available via ID@Xbox self-publishing program. The console version will feature all game content currently in the PC build. The game will cost about $34.99 with Xbox Game Preview on Xbox One. There will be some additional content as well, including bionic “Tek” T-Rex, Safari Hat, and Survivor’s Trophy, free access to Xbox-specific ARK official servers.
ARK is running beautifully on Xbox One, we’re really proud to deliver the first open-world online survival experience on console, a genre that is typically found only in PC games. Steam’s Early Access has given us a strong method to quickly iterate on player feedback, creating a strong relationship with our fans that constantly makes the game more fun. With Microsoft implementing a similar program, we’re able to form a direct connection between console players and our team, the likes of which has never before been possible.
Jesse Rapczak, co-creative director and co-founder, Studio Wildcard.
ARK is built with Unreal Engine 4. It features huge open world with islands, lots of water and lots of dinosaurs. ARK: Survival Evolved will become of the first online survival games to make their way from PC to consoles. You can read more about the game’s development in our exclusive interview.