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by lesa cote
1 hours ago

This is a great post on star wars. Our cheap assignment experts are really impressed. https://www.dreamassignment.com/cheap-assignment-help

Thanks for sharing, the lighting on the wheels and coins is beautiful, very painterly.

by Catalyst
9 hours ago

The site is in Japanese, but the program was in English for me.

We've prepared some books that will tell you a story of how games became one of the most popular and influential forms of entertainment.

3 August, 2018

1387 views
Today we’ve gathered a list of the best literature for the game designers. Check them out and let us know which books you find most useful and interesting.

27 July, 2018

2112 views
2 comments
Jason Mojica allowed us to repost his article on the mechanics behind the stealth levels of Payday 2.

29 May, 2018

2169 views
Take some time to read an in-depth article on the basics of immersive simulation games by Maxim Samoylenko.

27 May, 2018

1856 views
2 comments
Pawel Stolecki did a little write-up about his experience as a "Substance guy" in a growing game studio.

25 May, 2018

1745 views
Ming-Lun "Allen" Chou allowed us to repost his amazing article that gives a behind-the-look at the AI in Uncharted 4.

14 May, 2018

2271 views
2D artist Becca Hallstedt talked about the responsibilities of game art schools.

27 April, 2018

2210 views
9 comments
Stefan Wacker, a Senior 3D Artist
 has shared another exclusive article with the 80 Level community.

18 April, 2018

4639 views
4 comments
Max Therry shared some thoughts about some of the hardware you can use for photogrammetry experiments.

16 April, 2018

3516 views
Kim Aava continues the dev story of Apex Construct, talking about the technical challenges of VFX, animation, and UI in VR games.

11 April, 2018

1467 views
1 comments
A.K.A. How to Save 15% or More on Your Engineering Budget

6 April, 2018

8260 views
1 comments
A Senior 3D Artist Stefan Wacker gave an overview of his workflow for creating quick concepts of 3D assets and environments in virtual reality.

5 April, 2018

2513 views
Kim Aava discussed the way the developers of the new VR-game figured out the way to work with the realistic stylized visuals.

27 March, 2018

4342 views
We pick up some of the interesting talks, which would be useful for game artists. Check them out during GDC 2018!

12 March, 2018

3656 views
Tim Simpson shared some tips on getting into the game industry.

9 March, 2018

5521 views
3 comments
A little tribute to the two directors, who manage to build classics with outstanding visual effects.

5 March, 2018

1109 views
Andrew Maximov helped to organize a number of very interesting roundtables about AI and Art Robots.

21 February, 2018

816 views
Aras Pranckevičius shared some of his thoughts on the upcoming features of Unity.

20 February, 2018

2086 views
1 comments
Lesson 1: give someone what they ask for, then give them options!

14 February, 2018

1054 views