Whether you like Tom Clancy’s The Division or not, the game has one of the most detailed environments the industry can offer. At Polycount
Johannes Böhm, Environment Artist from Ubisoft Massive:
David Schultz, Environment artist showed some of his assets:
Tommy Alvarez presented his works for the Dark Zone:
Great works by Steve Henricks:
And some beautiful shots from Bill Green:
You can find more works here.
Source: The Polycount Forum