Sorry guys, missed this. We'll credit the artist, sorry!
Looks beautiful. Thank you for the information.
Technically, the artist needs to (and does) credit the author of the artwork he referenced and only mention what and where from the character is. Given that, this is a 3d/gaming/technical thingie-ma-jibs website that does not (and probably shouldn't really) reflect on the circumstance of the character itself, but concentrate on creation and techniques used in creation. The name of the character is referenced, but nowhere on the original art the name Sam Riegel is mentioned. As much as critter community is nice and welcoming, this part of "CREDIT THIS OR CREDIT THAT" irritates me. IMHO, Credit is given where credit is due. This 3d model was made with learning purposes only, whereas the original art is being sold. Instead of commenting "GIVE CREDIT" comment "COOL ART OF SAM'S CHARACTER" or "GREAT CRITICAL ROLE ART". All that said, this is an amazing rendition of the original artwork of the character of critical role. As a critter, I love both this piece and the idea of other critter being so talented! Peace, a member of the wonderful critter family.
Autodesk has decided to discontinue sales of Gameware, its suite of games middleware tools. As of July 12, Scaleform, Beast, HumanIK and Navigation software, and their associated maintenance plans and maintenance renewals, are no longer available for purchase. No reasons are given, but you will still be able to use some of these tools as parts of other software.
Middleware customers will have access to final versions of the following, based on their current or previous entitlement:
Scaleform source code
Navigation source code
Human IK binary files
Beast binary files
Continued support for middleware products
All maintenance contracts will be honored until end of term. If you’re on an active maintenance plan for a middleware product, you’ll continue to receive support and bug fixes.