Autodesk Discontinues Sales of Gameware Middleware
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Well, small/medium intuos pro is way cheaper that iPad Pro + pencil... just saying... And it works better with ZBrush...

by some guy
10 hours ago

It might ultimately be proof of concept now, but the point of showing a low-count bounce raytracing that still looks decent especially after denoising gives us a nice roadmap on the future. Maybe given time, we will move to this as the new standard or at least a probable alternate to baked lighting.

by Nathan Ayotte
10 hours ago

Fuck you I'm stuck in some bullshit game some dickhead thought would be exciting.

Autodesk Discontinues Sales of Gameware Middleware
20 July, 2017

Autodesk has decided to discontinue sales of Gameware, its suite of games middleware tools. As of July 12, Scaleform, Beast, HumanIK and Navigation software, and their associated maintenance plans and maintenance renewals, are no longer available for purchase. No reasons are given, but you will still be able to use some of these tools as parts of other software. 

Middleware customers will have access to final versions of the following, based on their current or previous entitlement:

  • Scaleform source code

  • Navigation source code

  • Human IK binary files

  • Beast binary files

Continued support for middleware products

All maintenance contracts will be honored until end of term. If you’re on an active maintenance plan for a middleware product, you’ll continue to receive support and bug fixes.


You can find more info on the current situation and available tools here

via cgchannel
Source: Autodesk

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