Autodesk Discontinues Sales of Gameware Middleware
Subscribe:  iCal  |  Google Calendar
Las Vegas US   8, Jan — 12, Jan
Zürich CH   31, Jan — 4, Feb
Leamington Spa GB   31, Jan — 3, Feb
Bradford GB   6, Feb — 11, Feb
Bradford GB   7, Feb — 9, Feb
Latest comments

If it easy to get Substance working with your Rome Fantasy packs after the changes to Substance? Do we still need to read instructions to get PostProcessing set up? Any other issues with installing your packs on Unity?

by Imarhiagbe Jeffry
11 hours ago

this will be just perfect for my scene


Autodesk Discontinues Sales of Gameware Middleware
20 July, 2017

Autodesk has decided to discontinue sales of Gameware, its suite of games middleware tools. As of July 12, Scaleform, Beast, HumanIK and Navigation software, and their associated maintenance plans and maintenance renewals, are no longer available for purchase. No reasons are given, but you will still be able to use some of these tools as parts of other software. 

Middleware customers will have access to final versions of the following, based on their current or previous entitlement:

  • Scaleform source code

  • Navigation source code

  • Human IK binary files

  • Beast binary files

Continued support for middleware products

All maintenance contracts will be honored until end of term. If you’re on an active maintenance plan for a middleware product, you’ll continue to receive support and bug fixes.


You can find more info on the current situation and available tools here

via cgchannel
Source: Autodesk

Leave a Reply

Be the First to Comment!