It'd be great to see some kind of tutorial with tips how you made it.
How can you make planets? Is it hard
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Jonathan Benainous has taken Substance Designer to the limit with his stunning new material.
We don’t often cover a material on their own, but this new project by Jonathan Benainous definitely deserves a separate spot here. This hard surface study was specifically targeted at the creation of the Baroque Ceiling inspired by the church “Santa Maria in Aracoeli” in Rome. The level of detail here clearly goes beyond, what we thought was humanly possible to do in Substance Designer. Clearly, we’ve just begun to see the power of this software.
The Height is made out of 30 sub graph combined together as It was part of the challenge to make It integrally in SD. Faces, Wings, Keys, Ropes, Leaves, Crowns, Festoon, Volutes, etc… Everything has been made 100% in Designer and rendered in Marmoset Toolbag 3.
Shootout to Alexander Prokopchuk for his Perspective node (Available on Substance Share) who was really useful on some specific shapes, like ribbons and volutes. It took me some patience to finalize the project but I really had some fun on it.
The material will be available at Gumroad soon!