Beep: A Documentary About Game Sound
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Latest comments
by Trilo Byte
20 hours ago

If you rig your character up as a standard SineSpace avatar and getting it working properly, then any clothing purchased (or that you make) in SineSpace should just work properly (if not, file a bug report). If you're rigging up your Daz3D content as a costume replacement (also known as a bypass avatar, since it bypasses the entire avatar, clothing, and attachment system), then you're on your own.

by ariana pham
21 hours ago

play game happy wheels

by Kaji
1 days ago

Nice article. I would love to know if there is any cloth rigging tutorial or tool/plugin that could solve the typical mesh bleeding issue. For reference, I have issues with getting custom or bought clothes on a custom animated Daz3D Character in Unity. So far, the character looks good and work. The clothes fit in T-Position but once the animation starts, the vertices from the character bleeds through certain parts again and again. I've looked into the bones skin-weights but was not able to see anything to improve there. the problem grows once certain body-morphs alter the character (giving him more weight or muscles)

Beep: A Documentary About Game Sound
1 July, 2016

A while back thanks to the power of Kickstarter, a crew of talented filmmakers have created a documentary Beep: a History of Video Game Sound. As the title suggests the movie tries to show you how the whole world of game sound was created.

Beep is a documentary history of game sound from the Victorian arcades through to today, with a special focus on video game sound, but also including mechanical games and pinball. Beep is a feature-length film, a series of webisodes and DVD extras, a book, and a collection of resources here on this website. Beep began with a Kickstarter campaign in August/September 2014, and began filming in October 2014. Beep the film and book are scheduled for release in summer 2016. In the meantime, we have been releasing webisodes of our interviews for your enjoyment. These are free for viewers, but we encourage you to help us cover the costs by sponsoring a webisode. Beep’s interview list includes nearly 100 game composers, sound designers, programmers, voice artists, and implementation specialists.

Official website

The movie features some exciting interviews, including a talk from George “The Fat Man” Sanger, whom I had a pleasure of talking to a while back, Nobuo Uematsu (Final Fantasy series), Marty O’Donnell (Halo) and many others. If you want to learn more about game sound and music you pretty much have to check this film out.


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