Blender 2.8: What to Expect?
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by Ronnybrendo Vieira Lima
3 hours ago

Por favor não parem, trabalho perfeito, nostálgico, me lembra da minha infância com os meus amigos jogando o HL1 e se divertindo. Com essa engine o jogo ficou muito lindo, eu sei que não é fácil fazer este jogo do zero mas eu pagaria qualquer valor caso este jogo esteja a venda no steam, não importa quanto tempo demore.

Can I buy this trees like somewhere?

by Yacob
13 hours ago

hi , i eanted to make your handgun in blender and i fell short on the top curved surface , how do you make that

Blender 2.8: What to Expect?
6 September, 2017
News

The next big Blender release is expected to be out in 2018. The release will bring an updated viewport, workspaces, dependency graphs and other new features.

Here are some details on Blender 2.8: 

Viewport

Blender 2.8 brings the minimum OpenGL version to 3.3, with even newer features for compatible hardware.

The main use of this technology is said to be Blender’s new real-time render engine: Eevee

Read more  

Grease Pencil

Blender’s 2D drawing capabilities will be improved with 2.8. The new Grease Pencil focus is to create a more friendly interface for the 2D artist, while keeping the advantages of having a full 3D suite underneath.

The Pencil is now a real Blender object with huge improvements to brushes and tools.

Read more 

 

Organization

Workspaces

Workspaces will allow users to build up their working environment for a specific task. There could be workspaces for modeling, sculpting, animation and motion tracking.

Layers & Collections

Gone is the limit of 20 layers per scene. Blender 2.8 features a new concept for Layers and Collections.

Dependency Graph

The dependency graph is getting a complete overhaul. Not only delivering better performance but also allowing overrides on data in a way not possible before. Read more.

Asset Management

This long awaited feature is finally coming to the 2.8x series. Read more.

Source: Blender

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