Blender 2.8: What to Expect?
Events
Subscribe:  iCal  |  Google Calendar
Moscow RU   16, Oct — 18, Oct
Helsinki FI   17, Oct — 25, Oct
Minsk BY   17, Oct — 19, Oct
London GB   22, Oct — 23, Oct
Singapore SG   23, Oct — 25, Oct
Latest comments

To be honest? What was Star Wars? George Lucas!!! It was cool back then in the 70 ties! Nothing ever before was like it..and it had character! 2 little shiny robots that behaved like humans! The n th sequal of something that was major in the past...! My advice? Start something new dont copy Star Wars...and give it some heart again! Put the industry to shame!!!😉 my 2 cents..

by Thomas Guillemot
9 hours ago

Well that's a lot of hats !

by Thomas Van Fossen
14 hours ago

So why not finish the project but making it super generic? Strip all star wars terms out. Then when the game is finished, allow for modders to make a conversion mod that will reinsert the star wars material? That way he can finish it and we all can get what we want and no one has to give up on their dreams.

Blender 2.8: What to Expect?
6 September, 2017
News

The next big Blender release is expected to be out in 2018. The release will bring an updated viewport, workspaces, dependency graphs and other new features.

Here are some details on Blender 2.8: 

Viewport

Blender 2.8 brings the minimum OpenGL version to 3.3, with even newer features for compatible hardware.

The main use of this technology is said to be Blender’s new real-time render engine: Eevee

Read more  

Grease Pencil

Blender’s 2D drawing capabilities will be improved with 2.8. The new Grease Pencil focus is to create a more friendly interface for the 2D artist, while keeping the advantages of having a full 3D suite underneath.

The Pencil is now a real Blender object with huge improvements to brushes and tools.

Read more 

 

Organization

Workspaces

Workspaces will allow users to build up their working environment for a specific task. There could be workspaces for modeling, sculpting, animation and motion tracking.

Layers & Collections

Gone is the limit of 20 layers per scene. Blender 2.8 features a new concept for Layers and Collections.

Dependency Graph

The dependency graph is getting a complete overhaul. Not only delivering better performance but also allowing overrides on data in a way not possible before. Read more.

Asset Management

This long awaited feature is finally coming to the 2.8x series. Read more.

Source: Blender

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz