Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
Mainframe North, the team behind MASH, has released a new C++ plugin called Bool that is said to extend Maya’s Boolean operations with live interaction and a non-destructive workflow.
- Non-destructive workflow.
- Interactively adjust multiple boolean operations.
- Intuitive drag and drop UI.
- Fast C++ integration.
Supports: Maya 2018.
System requirements: macOS, Windows and Linux.
You can find more details on the tool here.