this is an Excellent article, the way its set out with the vids and pics. very technical but not rambley. I learnt alot out of it.
Bob would have been proud
Congratulations Lukas:) Amazing piece of 3D parametric shader:) thank You for sharing Your knowledge:)
Daniel Swing has presented his new Substance project and shared a couple of screenshots that give some production details on his brick materials.
100% made in Substance Designer and rendered in Marmoset Toolbag! Here you can find 16 alternate configurations of my VERY toggle-able brick material. Screen-shots included for a micro-tutorial!
This is my 7th and (so far) best attempt at a brick material. I don’t know why but I always go back to it and find new things to improve up on, every single time.
Please note: I will not show how to make a herringbone pattern, since I…”borrowed” Josh Lynch’s method. So I will refer you to his tutorial instead.
Also, I believe that some credit to Kyle Horwood is due, for his substance challenge over at polycount which kicked off with a brick material challenge and the very start to my substance journey!
Here goes the breakdown from Daniel: