Breakdown: Making Stylized Water in Unreal Engine

Learn how to create beautiful anime-style water with this in-depth breakdown by Saralie Wågström.

Game Developer and Senior Environment Artist at Ember Trail Saralie Wågström recently shared an enormous in-depth breakdown that will most certainly help you if you are struggling to set up stylized water in Unreal Engine.

In this breakdown, the artist revealed the workflow behind one of her most recent projects, thoroughly explained how to set up various bodies of water, including rivers and waterfalls, and the nuances of each, spoke about creating whitewater particles, and shared tons of material graphs, allowing you to closely follow the instructions. The entire 25-posts-long breakdown can be accessed via the artist's Twitter page.

Click here to check out more of Saralie's awesome works. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more