Breakdown: Spidey’s Vintage Comic Suit Shader

Breakdown: Spidey’s Vintage Comic Suit Shader

ArtStation is all about Spider-Man’ art dump, so you have a chance to study the team’s work in details.

ArtStation is all about Spider-Man’ art dump, so you have a chance to study the team’s work in details. One of the coolest things shared is a quick breakdown of Vintage Comic Suit Shader from the J Tuason’s page.

We have to admit that it’s actually our favorite skin for Peter, so we were really happy to see the artist’s post. The skin is all about this vintage comic look that makes you feel like you’re holding Amazing Fantasy #15.

So, what is the process behind this cool look? Here it goes:

Base color > Vertical gradient (to add depth) > Color adjustment (since reverse tone-mapping loses color) > Screentone > Reverse tonemapping > (Shading) N dot L > Hatching map > Shading applied to hatching > Fresnel for “bounced light” (see: old comics) > Mask out shadows from red > Final

And here are some details on the team:

The breakdown was originally published on ArtStation.

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Comments 1

  • behram

    Exemplary ! Thats it, this is the beginning of a whole genre of games we "wished" we had. Think about the treatment from the Brothers Hildebrandt for a LOTR style game.
    Thank you for opening this pandoras box.

    Cheers
    b

    0

    behram

    ·a year ago·

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Breakdown: Spidey's Vintage Comic Suit Shader