VUE without competition
Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.
Bradford Smith has shared a simple controller for modifying brush alphas inside of Substance Painter.
You just need to assign to your ALPHA input on your brush and then assign desired alpha to the ALPHA input in the controller.
It is also worth noting that in order to allow assignment to your brush alpha, you may need to save this filter in the “procedurals” folder in your shelf.