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Even Top Notch Artists will be replaced by AI. You have no idea what you are talking about. If you do, only very superficial. At the end you are only an employee. You dont have any contact or experience to the High End Echelons we worked on. In 20 years, 40% of workforce working today will be out of jobs. First we will get worldwide financial crash, then AI takes over. Admin will remember my words in not distance future.
We’ve recently published an interview with Joe Garth about Brushify, the artist’s terrain library with 8k res meshes and terrain Alpha brushes that lets artist build high-quality landscapes directly in UE4. Joe has recently shared a new video guide to help users master the toolkit.
“Brushify is a next-generation terrain library. It contains high-resolution terrain created from real-world data. Terrain packs are available as modular environment packs for Unreal Engine 4 and source assets are available on Gumroad and Sketchfab. They come with unique 3D mountains that can be used to build 3D landscapes and game levels quickly and effectively.”
Here is the guide to generating a 64km² terrain in Unreal using the library:
“Create a 64km² terrain in Unreal Engine 4 using Brushify! You can purchase the Brushify Grasslands pack here.”
Make sure to share your thoughts on the guide and Brushify’s possibilities in the comments below.