Building a Concrete Tile Material in Substance Designer
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Latest comments
by Atakan Gürkan
2 hours ago

How can you make planets? Is it hard

by lesa cote
16 hours ago

This is a great post on star wars. Our cheap assignment experts are really impressed.

Thanks for sharing, the lighting on the wheels and coins is beautiful, very painterly.

Building a Concrete Tile Material in Substance Designer
4 May, 2017
This material creation tutorial by Emre Karabacak has shared a material creation tutorial that will guide through all the essential steps of building a concrete tile material in Substance Designer. The thing here is that once you understand the principle, you can create all kinds of tile materials. The sky’s the limit.

In the end you’ll be importing the resulting texture maps into Marmoset Toolbag and using the result as an Unreal Engine 4 PBR shader.

Get the project files

The first part of the tutorial is about setting up the material in Substance Designer:

The second one will tell you how to create a new shader in Marmoset Toolbag:

Via Cubebrush

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