Building a Concrete Tile Material in Substance Designer
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you have access to OpenColorsIO since 2011. The Academy Software Foundation (ASWF), a neutral forum for open source software development in the motion picture and media industries hosted at the Linux Foundation, today announced that OpenColorIO (OCIO) has been approved as the Foundation’s second hosted project. https://www.aswf.io/ocio-joins-aswf/ btw spi released

by Rathan kumar.Muthyam
17 hours ago

Thanks for sharing and detailed production breakdown

i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.

Building a Concrete Tile Material in Substance Designer
4 May, 2017
News
This material creation tutorial by Emre Karabacak has shared a material creation tutorial that will guide through all the essential steps of building a concrete tile material in Substance Designer. The thing here is that once you understand the principle, you can create all kinds of tile materials. The sky’s the limit.

In the end you’ll be importing the resulting texture maps into Marmoset Toolbag and using the result as an Unreal Engine 4 PBR shader.

Get the project files

The first part of the tutorial is about setting up the material in Substance Designer:

The second one will tell you how to create a new shader in Marmoset Toolbag:

Via Cubebrush

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