Building Flexible 3D Rigs
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This is amazing! Please tell us, What programs where used to create these amazing animations?

I am continuing development on WorldKit as a solo endeavor now. Progress is a bit slower as I've had to take a more moderate approach to development hours. I took a short break following the failure of the commercial launch, and now I have started up again, but I've gone from 90 hour work weeks to around 40 or 50 hour work weeks. See my longer reply on the future of WorldKit here: I am hard at work with research and code, and am not quite ready to start the next fund-raising campaign to open-source, so I've been quiet for a while. I hope to have a video out on the new features in the next few weeks.

Someone please create open source world creator already in C/C++.

Building Flexible 3D Rigs
17 July, 2018

Mindbender has shared a short breakdown of a rig the team created for the project called The Food Thief. The goal here was to create a more flexible solution, so the studio decided to use “sliding body parts that could be turned on or off between the different poses.” 

The Foodthief is a shortfim project that is currently under development by Mindbender Animation Studio. We made it a goal for ourselves to create a more flexible 3D rig than anything we had done before. The solution became a rig with sliding body parts that could be turned on or off between the different poses. The rig was created with the help of the brilliant minds at Kippcase rigging studio.


And here’s a short teaser:

The Food Thief is a 1,5-minute short-film by Mindbender Animation Studio that is currently in production. 
The film will be released on the internet and a release date for the full film has not yet been announced.



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it’s awesome