Hurry up and get it on the store - I need it for a project ;-)
All characters look so artificial...all movements of characters are unnatural :( CG industry has traveled by so many years of 3D development in all possible ways and all characters in animations looks still like puppets:(
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Sergei Panin (make sure to check out our exclusive interview with the artist about his cyberpunk scene), an Environment Artist at Mail Group, has shared his latest environment with a marvelous castle on a river. The scene looks like an open-world location with a beautiful landscape and tons of details to study. The design is said to be influenced by Game of Thrones and several French castles. The artist used UE4, ZBrush, Substance tools, Megascans and 3D-Coat to assemble the whole. The best is thing is that Sergei has also provided a nice breakdown to give some details on the production process.
I wanted to create something with landscape and create a more open-world location.
This is my design, but it strongly based on Riverrun from GoT and different French castles.
I have created different modular systems (bridge, towers), meshes, materials, shaders. Also, light and level art were done by me.
The breakdown was originally published on ArtStation.