Bundles of Human Basemeshes
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Latest comments
by Joshua Robbins
34 min ago

Incredible, I love this so much. I'm glad someone out there decides to go make older games like this in newer engines. Great work!

Firstly,Amazing work !! But a doubt..for the background thing ..you mentioned of using a mesh with zero edges which helps out in covering up the repetition process..what is it?..any detailed description please.

by Valerie Lynn Milano
22 hours ago

Quite fantastic. I am a friend of Grayson Wixom and have an entertainment publication thehollywoodtimes.today and am trying to get one of my journalists to interview you.

Bundles of Human Basemeshes
14 November, 2018

Vincent Ménier has recently shared several sets of basemeshes he created for his own as he couldn’t find alternatives that would fit his needs.

They’re said to be fully production-ready with clean topology and UVs. The artist pointed out that you can use them either for study purposes or to kickstart your next project.

Basically, they can be cool timesavers. “Instead of starting from scratch or wasting time on laborious technical tasks, I can spend more time sculpting and texturing. Essentially, they allow for a greater focus on the creative aspects making characters,” said the artist. 

You can find these paid packs here.

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