Capturing the Disney Spirit with ZBrush
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Latest comments

It is greate!

by Marco Baumann
8 hours ago

You should edit the dates: Blender 2.8 will be published in 2019.

by S E O Experts
9 hours ago

llo there mates, it is unlimited molded piece totally portrayed, continue with the broad work continually. Friv

Capturing the Disney Spirit with ZBrush
21 September, 2017

Vincent Ménier is one of the true gurus of Character Art. Just check out the way he’s dealing with the hair part. The artist has recently presented his new Disney-style project “Mary”. 

The goal with this character was to capture the joy of discovery. Maybe she’s getting her first glimpse at something she’s been long looking for or she’s awed by a surprising sight she just stumbled upon!

Vincent Ménier 

Mary was sculpted and rendered in ZBrush. The render passes were composited in Photoshop.

Vincent was kind enough to share some breakdown images which give a closer look at the production magic. 

Source: ArtStation

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