Car Render Challenge 2016 Begins
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Donald Trump, insulation is a seamless wall with airpockets. Ceilings can be printed using a re-enforcing scaffold for support. Try googling info..

by Polygrinder
12 hours ago

Really awesome work and the tutorial is fantastic. Thanks for sharing.

by Dave
12 hours ago

Absolutely no information about the 4.2 release - was it ever released in September. There is about as much information on trueSKY as there is in any of the so called products that use it. For me this lack of transparency is killing there business and points to fundamental issues with the technology. Google trueSKY in YouTube and you'll hardly get any information at all. For such a ground breaking technology this is very suspicious. Do they not have a marketing team - do they even care? Sounds like a very small company which wishes to remain small and doesn't understand what they can become because with the technology they have they should be targeting a bigger profile, revenue streams and audiance than they have and the lack of foresight here with the Simul management is quite frankly very disapointing. Another 10 years could easily disapear for these guys and they will simply remain a small fish. Very sad.

Car Render Challenge 2016 Begins
14 September, 2016

Humster3D kicks off its third annual competition for the best car render. It is the largest awards event for the car 3d modeling and visualization industry. Anyone can take a part in the competition, just make sure to follow some rules. Car Render Challenge is all about creativity: choose any wheels you like or create something completely new! Works are received from September 13 to November 29.

Снимок экрана 2016-09-14 в 13.32.41

General rules:

  • Create a car 3D model. Then create a beautiful 3D rendering of it (or them). Think creative.

  • Create some environment around. It should be made in 3D; however, competition permits the use of HDRi for sky and some parts of landscape.

  • The work must not have been previously published anywhere, neither online or offline (including models with ready-made textures or easily recognizable scenes).

  • To win the competition the quality and idea of the work are important. You need to think about the story behind the image. Make sure everything supports your message – composition, lighting, colors etc. Make a greater emotional impact.

  • You can submit only one work. You may attach additional scenes and angles of the render to your WIPs and send a link to them – company will put it on the work description page.

  • Please, provide your work with a short story.

  • Attach one wireframe or clay render at your choice to your work – it will be placed below your work.

Demands for your render:

  • The render should be at least 1000 pixels wide if the work is horizontal. Vertical ones may have any proportions.

  • Render size should not exceed 2 mb.

  • Add the link to the competition in one of the image corners on your own (so that you can control the quality of the saved work).

  • Renders with solid background (one color: black, white etc, test renders, screenshots) and models laid on wallpapers will not be admitted to take part in the competition.


Other possibilities

  • The work can be updated during the competition if the author noticed a mistake or made use of community advice. The only condition – you can not change the idea of the work, or modify it drastically. Only reasonable changes allowed.

  • You can correct the description and the list of tools after the work was submitted – just contact the officials

  • After your work is published on the competition page, you are free to share your work on other websites.

  • You can start your making-of on any forum; just send a link when submitting your work.

Submit your work

Here come the tasty prizes:

The First Place

The Second Place

The Third Place



That’s not all though. There are additional prizes for the best works and expert judges, who will define the best renders. You can check all the info here

As of now you have 75 days left to submit your 3d wheels.

Thumbnail art by Xavier Fiers

Source: Humster3D

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