Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
The winners of Car Render Challenge 2017 by Hum3D have been revealed! Let’s look at the best works and discuss them.
It was a fantastic contest – 146 artists took part in this competition. There was a bunch of awesome works, creative ideas and hours of modeling.
It was very hard to determine the winners as usually. Seventeen members of jury had different views on the top-3. Each of them had own favorite works – about twenty nine renders got votes (really different opinions). We feel sorry that there are only three awards in our contest. Guys, you are all awesome!
First place is Clay Maker by Kevin Boulton
Second place is Escape by Chamishka Gamage
Third place is Before the race by Grigorii Kliver
And here are some other great works from the contestants: