If you go for Unity and Biomes, as you wrote in your article, please do support Vegetation Studio Pro. Your work is awesome, can't wait to see it on the store.
Great breakdown of the process and optimization, thanks for sharing.
This article just not only provides great tools for level design. It's also useful vocabulary to express ideas with our team. https://xbeasts.blogspot.com/2018/12/Remove-Wall-Decals.html
The creators of EVE Online are going to build all of the upcoming games with Epic Games engine.
CCP Games (EVE Online) has confirmed that Unreal Engine 4 is the exclusive development tool for all of CCP Games’ currently unannounced projects. CCP chose this technology because of the engine’s stability, quick prototyping and the solid cross-platform support.
One of the killer features, that CCP’s game developers love especially, is the Unreal Editor that “leads the way in terms of lighting and rendering solutions, world composition, landscape sculpting and Blueprint prototyping”.
The company will build a solid knowledge base of the engine, so we can expect the company (and its various branches) to start hiring more people as they move forward with these projects.