Is there any way i can tweak the colors dynamically through another blueprint? I tried with the "get all actors of class" function and setting the colors of the clouds by a timeline, everything else connected to the timeline does its thing but the volumetric clouds wouldn't change. Are the properties somehow fix?
Hi, what version of blender does this work with?
Yeah this is good but it doenst capture the 2d look it still looks 3d. How about copying the movement of 2d animation because this looks way too smooth. 1 example is using the classic by twos which most studios do or also use 24 fps to really capture the 2d feel
Digital Scapes, a video game development studio founded by industry veterans from BioWare, Radical Entertainment and Relic, will team up with CD Projekt RED to work on tech for Cyberpunk 2077. The studio is specialized in AAA multiplayer console and PC game development, development tool creation, asset production, and cloud computing. Digital Scapes’s artists and developers worked on well-known series like Company of Heroes, Warhammer 40,000, Dying Light, Prototype, and more.
The Canadian partner studio is said to cooperate closely with CD Projekt RED on creating and optimizing technological solutions for use in the development of Cyberpunk 2077.
“Cyberpunk 2077 is our most ambitious project to date and we work hard every day to make it a creative and technological achievement,” said Michal Nowakowski, SVP Business Development at CD Project RED. “The Digital Scapes team brings aboard a lot of talent, experience and technical knowledge, and I’m very confident our long-term cooperation will add plenty to the game.”
“We are both excited and honored to work with CD Projekt RED,” said Marcin Chady, Studio Head at Digital Scapes. “Their incredibly creative and accomplished team of developers have been pushing narrative-driven, role-playing games to unprecedented levels. We look forward to helping them create the very best video games on the planet.”