Cesium for O3DE offers global 3D data and geospatial technology for O3DE, the open-source real-time 3D engine.
"Having integrated 3D geospatial capabilities and data into the Open 3D Engine creates new opportunities for everyone to build more immersive experiences, enriching the project even further," said Royal O’Brien, GM of Digital Media and Games, Linux Foundation, and O3DE.
Open 3D Engine has recently received its own first stable release, introducing Linux support, a binary installer, and a new terrain system to Amazon's Lumberyard-based open-source 3D development engine.
Cesium for O3DE enables:
Following the release of Cesium for Unreal, Cesium for O3DE is the second runtime engine integration of Cesium Native, a single, engine-agnostic, reusable layer for 3D Tiles and 3D geospatial use cases in the metaverse.
Using Cesium Native will make all features of Cesium for Unreal reusable for O3DE, including support for 3D Tiles Next, physics, collisions, and characters.
"We look forward to enabling Cesium and 3D Tiles in even more game engines as we continue working to build an open metaverse," said Shehzan Mohammed, Director of 3D Engineering & Ecosystems at Cesium.
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