Yoann Lemoine shared the production process of the Goliath project he worked on together with Firm Studio.
Netflix has released the first English language trailer of Pokemon: Mewtwo Strikes Back - Evolution and set the premiere date.
The founder of Cubebrush Marc Brunet talked about his ART School for Digital Artists and answered some of the most common questions about curriculum, skill level, content, class size, and more.
The new open-source Maya plugin was released. The plugin lets users simulate, program and ultimately control 6-axis industrial robots.
3rd World Studios team talked about the cinematic environment Reclamation made in Unreal Engine 4: assets, materials, lighting.
Jacob Claussen shared the production details of his stylized scene made for the recent ArtStation challenge and talked about the blockout, props, trees, and more.
Pasha Statkevich took CGMA course Production Illustration for Matte Painters and Concept Artists and talked about the piece created during it.
The sixth computer graphics international conference CG EVENT KYIV 2019 will be held in Kyiv on September 22, 2019.
UNIGINE team has conducted an interview with John Gerrard and learned how he and his squad use the real-time engine to create amazing art projects.
- 1Is Blender Becoming An Industry Standard?
- 2Creating a Stylized Chaparral Environment in UE4
- 3Magma Studio - A Collaborative Browser-Based Drawing App
- 4Bethesda Is Overhauling Its Engine For Starfield & TES 6
- 5UV-Packer 3 Released For Free
- 6Guerrilla Team on Creating a Tools Pipeline for Horizon: Zero Dawn
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