CGI/Static Rendering
New
Popular
Most discussed
Sections
Events
Subscribe:  iCal  |  Google Calendar
Cologne DE   18, Aug — 20, Aug
Cologne DE   20, Aug — 25, Aug
Vienna AT   23, Aug — 25, Aug
Anaheim US   27, Aug — 30, Aug
SEATTLE US   30, Aug — 3, Sep
Latest comments

Found it here: https://exoside.com/quadremesher/, just in case anyone else is looking for it.

The link at the end is pointing back to the article. Couldn't find the Quad Remesher and I would really love to test it.

by Step Down Transformer
4 hours ago

Are you looking for Step Down Transformer? your search is India. we are leading step down transformer manufecturer in Delhi, India A step down transformer is meant to reduce the output voltage, which means it functions to convert high voltage with low current power into a low voltage with high current power For More Information Visit Us: https://www.servostabilizer.org.in/what-is-step-down-transformer

The game, first announced in 2015, reemerges, showing impressive reimagining of a popular story.

10 May, 2019

1820 views
1 comments
Ned Rogers talked about his first experiences with Blender and explained how 3D modeling tools help him create better concept art.

29 April, 2019

2389 views
The team of RealtimeUK shared some details behind the production of an outstanding Game of Thrones: Winter is Coming trailer.

22 April, 2019

3225 views
2 comments
Bondok Max talked about his Breakfast Time scene made with Quixel SUITE, Mari, ZBrush, and V-Ray. 

1 November, 2018

3133 views
Darrin Longhorn broke down his stylish neon Mustang built with the help of Toolbag, 3ds Max, and Substance Painter.

14 September, 2018

2262 views
Cameron Scott, a Gnomon student, shared the process of creating atmospheric Underground Lab in V-Ray, Maya and Substance Painter.

24 August, 2018

2576 views
1 comments
Moataz El Sayed allowed us to repost his breakdown Sunny Breakfast created with the help of 3ds Max, ZBrush, V-Ray, and Substance Painter.

2 August, 2018

2465 views
1 comments
Awesome 3d character breakdown by Dan Lipson, talking about the way he modeled and textured this character.

23 July, 2018

3581 views
James O'Brien (Vadim Ignatiev) gave a little talk on the way he's setting up his beautiful scenes in Blender with nice 60's vibes.

20 July, 2018

4072 views
4 comments
Randall Villegas discussed the way he set up his amazing Pirate Radio Station with the help of UE4, Substance, Maya, and ZBrush.

10 July, 2018

5968 views
2 comments
Carl Maddison showed how he created his detailed version of Bolt Gun using a concept that never made it into Alien Isolation.

9 July, 2018

4846 views
Glen Fox talked about some of the techniques and tools he uses to build outstanding stylized 3d dioramas.

26 June, 2018

11198 views
1 comments
Aviral Agarwal talked a bit about the way he works on the production of awesome 3d characters.

22 June, 2018

4142 views
3d artist and instructor Zacharias Reinhardt talked about the way he works with Blender to create some fantastic 3d designs.

21 June, 2018

4427 views
3 comments
Erasmus Brosdau talked about his new amazing project, which takes real-time animation production techniques on a whole new level.

28 May, 2018

4915 views
Material artist Johnny Malcolm shared some techniques he used to create an amazing set of textures for his stylized hero prop.

28 May, 2018

4668 views
Check out Rafael Chies talk about the way he created his amazing stylized house.

17 May, 2018

4088 views
1 comments
Check out Richard Trouve talk about the way he creates amazing cloth for the cinematic character using Texturing.xyz and Substance tools.

14 May, 2018

4770 views
The amazing guys at Nuare Studio talked a bit about the production of 3d weapons for video games.

8 May, 2018

3529 views
2 comments
Simon Fuchs talked a little bit about the upcoming tutorial he's been working on. It's a great help if you want to learn more about making great in-game assets for the current generation of games.

7 May, 2018

7800 views