The Winter 2020 registration period for CGMA is coming to an end in just 2 weeks.
Florian Croquet released Coiffure, a new tool that will help you deal with real-time hair and fur in Maya.
Learn about the experiences of one of the most skilled ZBrush masters.
Bjørnar Aarset shared the production details of his Troll character and gave some general advice to the character artists.
Valentin Panchin discussed his career in 3D art, talked about receiving the feedback, combining hobby and work and shared some tips on promoting art for beginners.
Leslie Van den Broeck shared some of the production details behind his recent stylized characters Vixy, Tan Zhi Hui Chun-Li, and others.
Anna Kolodeyskaia, Character Art Team Lead at AB Games, discussed the character production, talked about working with mood and ref board, shared the sketching workflow and gave some tips on how to avoid burnout with constant releases.
Wolfram Neuer discussed the project he worked on during the Abstract Effects in Houdini at CGMA, shared his approach to texturing in Houdini and talked about the biggest challenges he faced while working on the project.
The 2019 Summer Student Gallery is now available for viewing!
Open-Source Painting Tool for 3D Artists@Jordan this is literally the second google result for Armour Paint ht...·
80 Level RelaunchedI created a Dark Theme for 80.lv
Open-Source Painting Tool for 3D Artistsrbomb@tuba.io
Well, turn out it doesn't work like that and Hax...·
The ZBrush Podcast with Rafael GrassettiI enjoy your work sir. Great job.·
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