City Exterior Materials for UE4
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Latest comments
by Jacob Merrill
2 hours ago

UPBGE is very active - a fork of bge with enchanced phyiscs, rendering, and workflow additions. enchanced mesh editing w/ BVH_Tree_From_KX_MeshProxy()

by Acacia
12 hours ago

Setting the light in the Unreal Engine 4.20 is quite good, with many different types of lighting duck life

by Acacia
12 hours ago

Stylish Water Shader 2.0 for Unity with many great features, I enjoyed this new application run 3

City Exterior Materials for UE4
21 September, 2017

Take a look at a pack of 66 tiling materials for city scenes in UE4 by an Unreal Engine Marketplace user Gnarly Potato.

Concrete, Stone, Plastic, Ceramic, Rubber, Marble, Metal tiles and floor materials with some Ground, Pebbles and Asphalt materials for sidewalks and tiling bases with no pattern. Materials with big relief details (bricks, stone tiles) utilize parallax occlusion, materials with no big relief details (asphalt, marble base) utilize basic metal-rough setup.

Technical Details


  • 3 master materials: POM, Opacity and Basic PBR
  • 43 POM materials
  • 22 Basic PBR materials
  • 1 Opacity material


Texture Resolutions: 2048*2048

Number of Materials: 66

Do Materials derive from a Master Material with instances as variation: Yes

Number of Textures: 198

Get the pack


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This is an “article”? oks.