We should talk more about this, all of us... I work multiple jobs in gaming and entertainment in general so I burn out once or twice a year and I need months to recover. Screw that.
That's really neat tool to have,leads me to dig dipper into pixel proccesor. Great job
@alex if i had to guess, they just finished two back-to-back AAA games in the same franchise and some people are seeing it as a good time to transition without burning bridges? aka business as usual?
Andy Chlupka has demonstrated a quick way to connect Houdini with headus UVLayout. No hassles. Just watch the video guide and repeat.
Andy has also shared the .hda file for you to understand the workflow. You can get it here. Do you have some questions? Then head to this thread. The final setup features following nodes: having nodes: file->headus_uvlayout1->headus_uvlayout2. You could probably try to use just one ‘headus_uvlayout’ node instead of having two similar ones. What are your thoughts on this?
Author: Artyom Sergeev