Corona Renderer 1.7 RC1 for 3ds Max Released
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bad management, its your job for stuff like that not to happen, dont put that extra weight on artist because management didn't do your job

by Robert Gardner
41 min ago

It really is the best game of 2018, Thank you.

"We're saddened if any former members of any studio did not find their time here enjoyable or creatively fulfilling and wish them well with finding an environment more suitable to their temperaments and needs…" Or : We're saddened if any former members of our studio are not happy to have been exploited to enrich us. Awesome !!!! Ok, guys… you have lost one customer !

Corona Renderer 1.7 RC1 for 3ds Max Released
26 September, 2017
News

Render Legion has revealed a release candidate of Corona 1.7 for 3DS Max that is now available to test for current license owners.

New features:

  • Up to 8 times faster rendering, thanks to the combination of many speedups including several borrowed from V-Ray in the recent partnership.
  • Reduced memory usage, particularly with render elements.
  • Corona MatLib, a collection of over 300 ready to use materials
  • Dedicated hair shader, plus compatibility with 3DS Max’s native Hair and Fur, Ornatrix and Hair Farm tools.
  • Dedicated skin shader.
  • CoronaMtl now has a new SSS mode, and dispersion
  • Dedicated Corona Camera
  • UVW Randomizer
  • Bump Converter so that any map can be used as a bump map
  • UI improvements for HiDPI monitors

Please not that your scenes saved with 1.7 are not compatible with 1.6. Find more details on the Corona Forum.

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1 Comment on "Corona Renderer 1.7 RC1 for 3ds Max Released"

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Tom Grimes
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Tom Grimes

Quick note – 1.7 scenes are compatible with 1.6 (in an earlier daily build they were not, but for the last few daily builds plus final release, a 1.7 scene will load without problems in 1.6). Thanks! Tom

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