Corona Renderer 1.7 RC1 for 3ds Max Released
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by diegographics@outlook.com
4 hours ago

Wow, that's great. Have to try this out!

Wow beautiful environment. Very thorough and detailed. But I think there are a few images that are not showing up (error?). Is that just me? Interested in seeing those other pictures...

by Admin
1 days ago

Jack. First of all, I want to apologize for offending you. We published this just to show how the tech could be used. We don't actually care about the message. But you do bring up a viable point, that for some people - this might be an issue, so I take this post down.

Corona Renderer 1.7 RC1 for 3ds Max Released
26 September, 2017
News

Render Legion has revealed a release candidate of Corona 1.7 for 3DS Max that is now available to test for current license owners.

New features:

  • Up to 8 times faster rendering, thanks to the combination of many speedups including several borrowed from V-Ray in the recent partnership.
  • Reduced memory usage, particularly with render elements.
  • Corona MatLib, a collection of over 300 ready to use materials
  • Dedicated hair shader, plus compatibility with 3DS Max’s native Hair and Fur, Ornatrix and Hair Farm tools.
  • Dedicated skin shader.
  • CoronaMtl now has a new SSS mode, and dispersion
  • Dedicated Corona Camera
  • UVW Randomizer
  • Bump Converter so that any map can be used as a bump map
  • UI improvements for HiDPI monitors

Please not that your scenes saved with 1.7 are not compatible with 1.6. Find more details on the Corona Forum.

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1 Comment on "Corona Renderer 1.7 RC1 for 3ds Max Released"

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Tom Grimes
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Tom Grimes

Quick note – 1.7 scenes are compatible with 1.6 (in an earlier daily build they were not, but for the last few daily builds plus final release, a 1.7 scene will load without problems in 1.6). Thanks! Tom

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