Corona Renderer 1.7 RC1 for 3ds Max Released
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can 80.lv stop posting this kind of low-quality 'showcase' articles? If I wanna find showcase/reel, I can find them easily on Viemo, cgsociety. Everyone know houdini can be used to do destruction, simulation, etc. there is no need to show another destruction unless posting a helpful 'tutorial'. However, this is not.

Can it produce quads, too?

GODOT TO RULE THE WORLD

Corona Renderer 1.7 RC1 for 3ds Max Released
26 September, 2017
News

Render Legion has revealed a release candidate of Corona 1.7 for 3DS Max that is now available to test for current license owners.

New features:

  • Up to 8 times faster rendering, thanks to the combination of many speedups including several borrowed from V-Ray in the recent partnership.
  • Reduced memory usage, particularly with render elements.
  • Corona MatLib, a collection of over 300 ready to use materials
  • Dedicated hair shader, plus compatibility with 3DS Max’s native Hair and Fur, Ornatrix and Hair Farm tools.
  • Dedicated skin shader.
  • CoronaMtl now has a new SSS mode, and dispersion
  • Dedicated Corona Camera
  • UVW Randomizer
  • Bump Converter so that any map can be used as a bump map
  • UI improvements for HiDPI monitors

Please not that your scenes saved with 1.7 are not compatible with 1.6. Find more details on the Corona Forum.

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Tom Grimes Recent comment authors
Tom Grimes
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Tom Grimes

Quick note – 1.7 scenes are compatible with 1.6 (in an earlier daily build they were not, but for the last few daily builds plus final release, a 1.7 scene will load without problems in 1.6). Thanks! Tom