Course: Character Creation For Games
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Cologne DE   20, Aug — 25, Aug
Vienna AT   23, Aug — 25, Aug
Anaheim US   27, Aug — 30, Aug
SEATTLE US   30, Aug — 3, Sep
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Latest comments

Oh shit!

by S.K.O
1 days ago

VUE without competition

Can you please give us a walkthrough how to implement this into Maya? would be super helpful. Thanks a lot.

Course: Character Creation For Games
3 July, 2019
News

Ackeem Durrant will be teaching an online course with Game Art Institute. It will be 10 weeks long with dozens of hours of content, live Q&A each week for feedback, and more.

First, read our interview with the artist to learn about his works:

3D Character Production: Style, Mood, Design

Ackeem Durrant did a breakdown of his latest real-time character Jade, talked about delivering the mood, hair, clothes, lighting, retopology, and more.

The course will teach you how to apply practical workflows to create a game-ready character, from start to finish. Ackeem has been sculpting and modeling characters for games for more than 4 years and currently works as a Character Artist at Bulkhead Interactive, so it’s a perfect chance to dive into AAA character production.

The mentor will teach you the workflows for character creation, guiding you through all stages. You will also learn how to prepare your character for final presentation.

The course will consist of ten modules of pre-recorded lessons and live Q&A sessions every week.

  • Skill Level: Intermediate
  • Course Format: Standard
  • Duration: 10 Weeks + Lifetime Access
  • Lecture Type: Pre-Recorded & Live
  • Assignments: Deadlines each week
  • Feedback: Live, Weekly Q&A

You can learn more and join here.

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