Check out this week's four courses that will help aspiring artists learn more about asset creation and environment art.
The first entry of this week's courses digest will help you to get better at asset creation. This game art tutorial is perfect for students who have some familiarity with the tools Blender, Substance Painter, and Marmoset Toolbag 3/4 Your teacher will be Emiel Sleegers who worked as an Environment and Material Artist on The Division 2 and Forza Horizon 3.
This tutorial will increase your level in:
In this course, you will learn everything you need to know to create awesome assets that will be perfect for a city environment. If you are looking to create in Blender, Substance Painter, and Marmoset Toolbag, this tutorial is just for you.
You will get a better understanding of:
If you want to create an environment for an RTS game, then you should definitely check out this tutorial. One of the industry’s leading artists Tobias Forsling will teach you how to create assets specifically for real-time strategies. The course will go through the full process of creating an RTS art style.
By the end of the workshop you'll:
4. Houdini For Games – Intro To World Creation
If you're looking to create a seamless world in Houdini then this course is exactly what you need. Thomas Tobin, a Procedural Tools Artist at Ubisoft Montreal, will teach you all the steps in the pipeline and help you understand how to prepare your generator to HDA successfully.
After finishing this course you will: