this is an Excellent article, the way its set out with the vids and pics. very technical but not rambley. I learnt alot out of it.
Bob would have been proud
Congratulations Lukas:) Amazing piece of 3D parametric shader:) thank You for sharing Your knowledge:)
Looking for some top-notch educational content on Houdini? Here’s a cool guide to generating procedural snowflakes from Entagma‘s Moritz Schwind. The video goes through the process of simulating small particles of water that are allowed to move in a hex-grid.
The technique stems from Cliff Reiter’s brilliant paper called “A local cellular model for snow crystal growth”. Don’t fret – We’ll do our best and explain what’s actually going on here. In essence, it is a rather straightforward yet extremely efficient (and quite clever) cellular automaton we’re building. Hope we didn’t scare you with that previous sentence. Relax – all we’re doing is simulate small particles of water that are allowed to move in a hex-grid. Enough talk, let’s build it!
Make sure to check out the Entagma’s page for more Houdini tutorials.