Creating a Procedural Snowflake in Houdini
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this is an Excellent article, the way its set out with the vids and pics. very technical but not rambley. I learnt alot out of it.

by Eric
7 hours ago

Bob would have been proud

by Krzysztof Czerwiński
11 hours ago

Congratulations Lukas:) Amazing piece of 3D parametric shader:) thank You for sharing Your knowledge:)

Creating a Procedural Snowflake in Houdini
13 April, 2018

Looking for some top-notch educational content on Houdini? Here’s a cool guide to generating procedural snowflakes from Entagma‘s Moritz Schwind. The video goes through the process of simulating small particles of water that are allowed to move in a hex-grid.  

The technique stems from Cliff Reiter’s brilliant paper called “A local cellular model for snow crystal growth”. Don’t fret – We’ll do our best and explain what’s actually going on here. In essence, it is a rather straightforward yet extremely efficient (and quite clever) cellular automaton we’re building. Hope we didn’t scare you with that previous sentence. Relax – all we’re doing is simulate small particles of water that are allowed to move in a hex-grid. Enough talk, let’s build it!


Make sure to check out the Entagma’s page for more Houdini tutorials. 

Download Project File (.hipnc)


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