There are AwesomeBump that is written in QT and do not require .NET Framework and has code open.
Интересно, не понятно зачем, но круто. Я бы хотел поучаствовать в проекте
Already have ndo, b2m, knald, and others.. Why another one?
Jayanam has recently shared a video guide to importing an animated stylized PBR textured model into a game engine, Unreal Engine 4 in this case.
The artist showed how you can import the model with material and the animation. Also, he explained how to configure the material and drag the animation sequence into the level. Yes, the whole thing is pretty basic, but we’re sure some of you could still use this beginner’s guide.
The model with textures presented in this video is made by 3dEx. Here is a tutorial on creating it:
Discuss the guides in the comments below.