Creating An Animated PBR Model & Importing In UE4
Subscribe:  iCal  |  Google Calendar
Helsinki FI   17, Oct — 25, Oct
London GB   22, Oct — 23, Oct
Singapore SG   23, Oct — 25, Oct
Paris FR   24, Oct — 27, Oct
San Jose US   25, Oct — 26, Oct
Latest comments
by Delip Huges
4 hours ago

There are AwesomeBump that is written in QT and do not require .NET Framework and has code open.

by Sergey
6 hours ago

Интересно, не понятно зачем, но круто. Я бы хотел поучаствовать в проекте

10 hours ago

Already have ndo, b2m, knald, and others.. Why another one?

Creating An Animated PBR Model & Importing In UE4
8 October, 2018

Jayanam has recently shared a video guide to importing an animated stylized PBR textured model into a game engine, Unreal Engine 4 in this case. 

The artist showed how you can import the model with material and the animation. Also, he explained how to configure the material and drag the animation sequence into the level. Yes, the whole thing is pretty basic, but we’re sure some of you could still use this beginner’s guide. 

The model with textures presented in this video is made by 3dEx. Here is a tutorial on creating it: 

Discuss the guides in the comments below. 

Leave a Reply

Be the First to Comment!

Related articles
Environment Art Program
Character Art Program
Character Art Program