Matt Parkin did another useful tutorial, showing how to create the rolling dice using Maya and Unreal Engine 4.
This new two-part video guide presents a step-by-step guide to building dice with the help of tools from Autodesk and Epic Games
Matt has been running Polygon Piligrimage for quite some time. He published a lot of very cool tutorials on a variety of topics, covering Unreal Engine 4, Substance Designer and other important tools. If you want to learn more about it, go to the official website!