Creating Custom Rolling Dice with Maya and UE4
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Creating Custom Rolling Dice with Maya and UE4
23 August, 2017
News

Matt Parkin did another useful tutorial, showing how to create the rolling dice using Maya and Unreal Engine 4.

This new two-part video guide presents a step-by-step guide to building dice with the help of tools from Autodesk and Epic Games

Matt has been running Polygon Piligrimage for quite some time. He published a lot of very cool tutorials on a variety of topics, covering Unreal Engine 4, Substance Designer and other important tools. If you want to learn more about it, go to the official website!

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