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Just updated it!
Why didn't you share the URL to sign up in the article
Arvid Schneider has launched a new 5-part tutorial series on setting up, shading and lighting some nice-looking mushrooms. The artist wisely uses a mix of Quixel Megascans, Arnold and Maya to generate a beautiful render.
Here is the first part about shading the hero mushrooms:
PART 2 will be about shading the other assets
PART 3 will focus on lighting
PART 4 will add additional details, like Xgen fur
PART 5 will be the final touches in compositing
You can find more details on the series here.