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House of Secrets, a studio from Amsterdam, has shared a look at the some of the design tools created with Houdini for level and NPC creation in their game called KIN. Another great example of Houdini’s power.
A quick view on the use of the design tools made with Houdini software for level and NPC design in the game.
‘KIN’ is a VR action platformer game, coming to Oculus Rift and GearVR in the end of 2017.
Have you tried implementing Houdini when designing your games? Share your stories in the comments below.