Creating Photo-Realistic Characters for Cinematics and Games

FlippedNormals has shared time-savvy kits with drag-and-drop realistic eyes and skins for characters. 

The FlippedNormals Eye Kit provides instant, drag-and-drop, realistic eyes that work for both VFX and Games and can be used for everything from extreme close-ups to distant shots. The eyes were sculpted and textured by Senior Character and Creature Artist Fareed Nagy.

'The real magic of eyes happens in the iris, which has been carefully handcrafted in ZBrush to provide incredible detail. The handcrafted approach means the eyes work for extreme close-ups and macro shots.', adds the FlippedNormals team. 

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The Kit includes 6 iris colors and 2 sclera variations: Blue, Brown, Green, Hazel, Dark Brown, Grey, Bright Sclera, Dark Sclera.

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The FlippedNormals Eye Kit is ready to be used with Arnold for Maya, VRay for Maya, Blender, Marmoset, and Modo. On FlippedNormals' Youtube channel you may find tutorials that cover workflow's peculiarities of eye kit in each software. 

Another photo-realistic asset developed by FlippedNormals is Skin Kit, which contains pores, scales, leathery skin, and more. With more than 40 hand-crafted maps, you can add skin details to any character or creature. The asset also includes 10 tileable maps to give you a skin base in seconds.

'The idea for the FlippedNormals Skin Kit came while working on Pacific Rim: Uprising, where we had to sculpt a lot of incredibly high-detailed Kaijus. The Skin Kit will work on any project, from the biggest Hollywood blockbusters, AAA Games, to personal projects.' comment the developers. 

The asset includes

  • 42 Hand Sculpted Skin Maps
  • 12 Tileable Maps
  • Instructions for ZBrush
  • Custom ZBrush Macros and UI
  • ZBrush Installation Video
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