CRYENGINE Source Code Available Via GitHub
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by srdikster@gmail.com
6 hours ago

Nice!

by Amanda Luginbuhl
6 hours ago

I've never heard of isolating the green channel of the normal map and using it as a paint layer. What effect does that create exactly?

WARNING They dont listen to their users as much as they like to say they do. Check their forums. Plenty of requests go unanswered. Their "To Do" list has been outdated. They lack staple features such as a Text Tool, Adjustment Layers, Channels, Layer Styling, Proper Cropping. Paintstorm cant even resize a photo correctly (It will always leave a border when resizes). You also run into square artifacts occasionally. There have also been several instances were paintstorm was detected as malware, once called out, the dev reuploads a clean version. This happened at least twice from forum reports and Virus Total. Aside from the very obvious lack of support and maintinence. The brush system is good. However a good brush engine will not replace the other basic features and functions paintstorm lacks. DO NOT expect support. This is definitely a homegrown app and it shows. If you want a versatile brush engine, clip studio or even krita is where its at.

CRYENGINE Source Code Available Via GitHub
25 May, 2016
News

Good news, everyone! Crytek has made their CryENGINE available via GitHub. This step will certainly bring more improvements to the popular engine with the help of community.

CRYENGINE Source Code Available Via GitHub

The complete source tree is available via CRYTEK-CRYENGINE/CRYENGINEon GitHub. You can also check out build instructions here. Note that CryENGINE isn’t a free software project, so make sure to read licensing terms.

Open-source development community can make CryENGINE even better, so we’ll be looking forward to learning how this step turns out. You can find more details in the documentation for the engine.

Source: GitHub

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Long-Awaited Check of CryEngine V from PVS-Studio
The engine is written in C++ and has immediately attracted attention of both the open-source developer community and the team of developers of PVS-Studio static analyzer who regularly scan the code of open-source projects to estimate its quality.
The project’s source code was checked by PVS-Studio static analyzer, version 6.05.

Read more here http://www.viva64.com/en/b/0417/

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