Crytek Reveals Film Engine
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I have being working in the AAA industry for tha last 3 years and the crunch is what is forcing me to find something else to do in life even if I love 3d. Some places may be more respectful with their employees but in my experience the crunch is even calculated in advance cause they know the workers will accept that. Some people is very passionate and don´t mind to do it and that is fine but a lot of people have families and they want to build a healthy environment with them or other goals outside the working ours. Not to mention non-payed overtime and other abuses I faced. Hope this industry fixs this problem.

by uuuuuuuuuuuuuuuu
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by BakingSoda
1 days ago

Those tilesets are sexy. Seeing new tilesets is like getting introduced to a new lego set.

Crytek Reveals Film Engine
27 April, 2016
News

A couple of weeks ago we talked about Crytek’s plans on presenting standalone Film Engine project. Finally, the company revealed details of how its cutting-edge Cryengine game development technology will power the newly-announced real-time movie production software.

Crytek Reveals Film Engine

Film Engine is the name for both an entirely new company and digital content creation suite. The innovative toolset is the first all-in-one, real-time storytelling software to streamline every aspect of the traditional film production pipeline, and drastically reduces the time and resources necessary to create top quality visual effects and CG animation films.

CRYENGINE has proven to be perfectly suited as the backbone for Film Engine because of the speed of iteration, scalability, visual fidelity, and 3D rendering power at its core. Real-time technology is about to become a vital centerpiece in this new era of digital content creation, and it’s very exciting to see CRYENGINE’s capabilities being unlocked in that new domain.

Frank Vitz, Cryengine’s Creative Director

For more information on Film Engine visit the official website. You can also dive into using Crytek’s engine with their Pay What You Want model.

We realized that by combining our visions, we could create something that was greater than the sum of its parts. By addressing the needs of filmmakers with the technology of the games industry, we were able to create an entirely new cinematic production tool that will completely change the way the industry works

Jean-Colas Prunier, Film Engine’s Creative Director

Source: official press release

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