So what's exactly the advantage? good would be a direct comparison to known renderers
Fuck off, Ad. It cost $$$$$$$
Laura, thank you for taking the time to model the warehouse boxes. I appreciate the enginuity. This could be used for games but as well as that, for businessmen to help showcase floorplans and build site images to their co-workers and employees. I highly respect this level of design. Best Paul.
Basem Shenouda has shared a new hair experiment from XGen. The artist has managed to generate an amazing curly hairstyle without a step-by-step guide, just brute force.
Basem has also used Arnold for the rendering part.
Here are some details on the project from the artist:
This groom for me was all about brute force, every guide is modeled manually with one description used.
Great thanks to a great artist and also my friend Galal Mohey for helping me with the hair shader. I used aLShaders for the shading and Arnold for rendering.
The girl’s body model is from the Gumroad page of a great artist Eugene Fokin. I did simple tweaks to assist the grooming.
You can learn more about the project here.