Curly Hair Study with XGen
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Latest comments
by Joshua Robbins
28 min ago

Incredible, I love this so much. I'm glad someone out there decides to go make older games like this in newer engines. Great work!

Firstly,Amazing work !! But a doubt..for the background thing mentioned of using a mesh with zero edges which helps out in covering up the repetition process..what is it?..any detailed description please.

by Valerie Lynn Milano
22 hours ago

Quite fantastic. I am a friend of Grayson Wixom and have an entertainment publication and am trying to get one of my journalists to interview you.

Curly Hair Study with XGen
8 March, 2018

Basem Shenouda has shared a new hair experiment from XGen. The artist has managed to generate an amazing curly hairstyle without a step-by-step guide, just brute force. 

Basem has also used Arnold for the rendering part. 

Here are some details on the project from the artist:

This groom for me was all about brute force, every guide is modeled manually with one description used. 
Great thanks to a great artist and also my friend Galal Mohey for helping me with the hair shader. I used aLShaders for the shading and Arnold for rendering. 

The girl’s body model is from the Gumroad page of a great artist Eugene Fokin. I did simple tweaks to assist the grooming.

Basem Shenouda 

You can learn more about the project here

Source: ArtStation

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Kyle WingfieldSAMUpeter Recent comment authors
Kyle Wingfield
Kyle Wingfield

u smell:) – University of Portsmouth, Living in Bateson Halls x


nice natural back LOL xD :3333333333333333 xc


backs dont look like that !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!????????HALLO???????