Custom Spline Generator for UE4

Santi Lopez presented his new custom user-friendly tool.

Santi Lopez presented a custom user-friendly tool based on blueprints he made to generate complex spline meshes with a few clicks. 

Spline blueprint is said to be fully configurable through the details panel:

  • 2 mesh setups on each side (plug, socket, connector, etc.) 
  • 1 extra middle mesh (middle knots, connections, details, etc.) 
  • smooth Loop mode 
  • collision switch for performance 
  • Debug mode 
  • Static meshes, Main spline and per spline point controls (torsion, scale, swap spline mesh segment, rotation,) 
  • Simple and complex base materials with user-friendly parameters (including texture maps, tessellation) 
  • automatic material stretching using spline length

You can find more details on the project here

Published 24 October 2017
Arti Sergeev
Business Head