I really like how you've articulated your entire process. This was a very enriching read. A Well deserved feature!
Great article! Thanks for the awesome read.
Wow, this is so cool! Nice job!
Cem Tezcan has recently released a new material pack with four fully procedural, tileable and customizable ground materials created in metallic/roughness style. “Substance graphs are not fully commentary, nodes are just grouped and framed along their roles on the graph,” added Cem.
- Pack includes 4 sets of SBS and SBSAR files created with Substance Designer ver. 2018.2.0.
- All files can be opened with Substance Player and tileable textures of desired customizations can be exported in up to 4k resolution.
See material customizations in action below:
Autumn Ground – Material Tweaks
Mossy Ground – Material Tweaks
Hard Soil Ground – Material Tweaks
Spring Ground – Material Tweaks
You can learn more here.