Incredible, I love this so much. I'm glad someone out there decides to go make older games like this in newer engines. Great work!
Firstly,Amazing work !! But a doubt..for the background thing ..you mentioned of using a mesh with zero edges which helps out in covering up the repetition process..what is it?..any detailed description please.
Quite fantastic. I am a friend of Grayson Wixom and have an entertainment publication thehollywoodtimes.today and am trying to get one of my journalists to interview you.
Hidetaka Miyazaki was awarded the Lifetime Achievement Award a couple of days ago at the 2018 Golden Joystick Awards. The master behind the Dark Souls series and Bloodborne was presented the award by Steve Jackson and Ian Livingstone.
His speech was not too emotional, but Miyazaki spent some time to honor his colleagues, collaborators, and fans.
The actual acceptance speech starts at 54:00 in this video of the event. Miyazaki said that is not just his award. The master stated that it goes out to everyone who has worked with him over the years making games and everyone who has shared this passion with him. He then thanked his family for all of their support, and the players, everyone who has played, enjoyed and appreciated his games.
The designer plans to carry on making games, so we expect more astonishing titles from him with Sekiro: Shadows Die Twice being the first in the line. Winning the Golden Joystick Award for Lifetime Achievement, Hidetaka Miyazaki joins the club with Sid Meier, Eiji Aonuma, Hideo Kojima, Satoru Iwata, and Ken Levine.