ArtStudio is just too good not to leave a review for. I’ve been using Photoshop on my PC for drawing, photo editing, and professional work for the past six years and when I finally got an iPad with Apple Pencil support I was really hoping Procreate or one of the numerous other drawing/editing apps would be able to replace the feel of PS. Unfortunately, even though Procreate is indeed an amazing drawing program, it still doesn’t really satisfy my need for the familiar feel of photoshop and drawing with photoshop brushes. ArtStudio Pro solved all my problems. It’s got everything you could need and MORE (I especially love their amazing smoothing/line weight algorithm and pressure customization). It’s basically Photoshop, but without having to pay the ridiculous Adobe subscription every month. The price for this app is perfect, in my opinion (and honestly it’s even a bit low, for all it’s able to accomplish) and I really want to give a huge thank you to everyone who worked on/is working on this app and updating it. You’ve saved me so much money and frustration. Hats of to you!
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Dead and Buried combines the Wild Wild West and first-person shooter mechanics, bringing unique VR experience. Let’s see if this Oculus’ game is worth your try.
The game was originally in development by a small team of two – Andrew Welch, the lead engineer and technical director, and Ryan Rutherford, design and environment art. The original idea was to build a 1v1 duel game set in the Wild West, but the gameplay appeared to be shallow in terms of depth and deployability.
When we tried Touch, we were blown away by the hardware and the new gameplay opportunities it provides. Our title was a natural fit for Touch, and we quickly pivoted our strategy to start working on the game.
Over time, the game evolved as we tested new ideas like the duck and cover mechanic (using positional tracking). With Touch, players could physically aim and pick up weapons, which added an entirely new dynamic to the game.
Dead and Buried has found a way to use cover system in VR. Developers state that it’s a core game mechanic.
All of our levels are blocked out with cover in mind, and some of our weapons are designed to overcome it (like throwing dynamite). When you die, you respawn to another place in the level with a new set of cover opportunities. It’s simple but effective—like having a laser tag or paintball arena in your own home!
One of the game modes is called Robbery. In this mode, one team tries to rob a train while the other attempts to stop them. The safe is located in the caboose and players battle it out through multiple train cars—sleeper cars, box cars, even a shootout on the roof! When one team wins a skirmish, that team advances while the other falls back.
You’ll get a chance to check out Dead and Buried for free at Touch launch, Dec. 6!