this is so cool! as someone who doesn't really understand the process of making simulations, i liked the explanations and it makes me appreciate the amount of work and creativity that's involved in making them.
Godot forever s2
Ashley Alicea presents Unity‘s new Terrain System to design landscapes a lot easier and faster.
The video contains:
- Recap of 2018.3 Terrain updates
- The upcoming 2019.1 updates & improvements
- Live Demo
- Upcoming features & resources you can reference creating your own terrain system
Simple River Stones by Stan Brown is a procedural material for your environments fully made in Substance Designer. The package includes a fully commented and organized graph for study and customization.
Any future updates are included and will be available for download in case they are released.