Check out a cool showcase with improved destruction settings using Unity.
Learn how to create rigid body destruction in 11 minutes from Andrew Price.
Karan Jaura discussed his workflow in creating the building destruction in Houdini that he worked on while taking the CGMA course, shared the key points that are worth paying attention to and talked about the biggest challenges he faced during the production process.
Rebelway released an updated introduction to Houdini for the FX artists workshop that contains all the updates of Houdini 18 and guides on how to use everything it offers.
With the new release of Houdini 18, we've talked to three experienced VFX artists about the new features for simulations and how they improve the workflow. If you want to try out the software, check out Houdini Apprentice, its free version for non-commercial projects.
Hadrien Palanca did a little breakdown of his crashing shuttle simulation made in Houdini
Dealing with Pre-Made Assets & UE4 Lighting Tipsthanks for giving me tips 🤗🤗🤗·
How Will 3D Production Change In The Future?I dont believe that photography is the best example, though I understa...·
Simulating Liquids in Bottles with a ShaderGreat read! I've been trying to reproduce your result as a proces...·
Basic Environment Workflow TipsI think that applying the LOD in this case would resolve this case.·
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