If it easy to get Substance working with your Rome Fantasy packs after the changes to Substance? Do we still need to read instructions to get PostProcessing set up? Any other issues with installing your packs on Unity?
this will be just perfect for my scene
DevGAMM is the most productive game industry event, and it is coming to Seattle!
DevGAMM Summit will be held on July 31st, the day before Casual Connect USA, in The Triple Door dinner theatre.
Speakers include Chris Charla (ID@Xbox), Tom Giardino (Valve), Alex Nichiporchik (tinyBuild), creators of FTL: Faster Than Light, CS:GO, Astroneer and many others.
Great content, time for networking, coffee-breaks, lunch and evening Mingle with drinks and snacks are waiting for you.
Register here: www.devgamm.com
DevGAMM started in 2008, with events in Belarus, Russia, Ukraine and Germany. The event has a long history of successfully connecting small beginner teams of developers to industry veterans. DevGAMM gives gaming experts a chance to keep up with the latest thinking and developments in making games, pass on the knowledge and experience to those who have just started out in the form of quality sessions.